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Mobile Stars – Playrix on Sustainable Success
Dec 18, 2024Success Shorts – Supercent’s Global Game Growth
Mar 12, 2024Sparking Joy: Creating Great Mobile Games
Feb 27, 2024AppDiscovery’s AI advancements enabled Rollic to scale globally and hit ROAS targets quickly
Oct 6, 2023Migrating From Unity to Other Game Engines
Sep 18, 2023My Views on The Unity Price Change
Sep 15, 2023Mobile Stars – Hyper Hippo’s Senior VP of Audience Michael Aaronson on the Mobile Gaming Industry
May 26, 2023Legend of Slime leveraged AppLovin’s Growth Suite to rocket up the Top Charts after launch
Apr 24, 2023Unlocking GDC 2023 with AppLovin
Apr 14, 2023MAX & AppDiscovery allowed Idle Office Tycoon to achieve 3x installs and +84% in D7 ROAS
Nov 14, 2022Reach Diverse, Engaged Audiences with In-Game Ads
Oct 13, 2022In-App Bidding in Mobile Games – GamesForum Online
Aug 16, 2022Secrets to Clipwire Games’ Success
Aug 16, 2022How Hyper-Casual Games Made Everyone a Gamer
Aug 16, 2022How Do I Get Started Making Games? Pt 2
Aug 16, 2022What is LiveOps and Why Does it Matter for Games?
Aug 16, 2022Why Brainium Trusts MAX In-App Bidding
Aug 16, 2022Kolibri Studios Discussing MAX In-App Bidding
Aug 16, 2022How do I get started making games? Pt 1
Aug 10, 2022PeopleFun Announces Carol Miu as CEO
Apr 27, 2022SayGames leveraged the AppLovin Growth Suite and increased total portfolio installs by more than 25%
Mar 23, 2022AppLovin drive 45% of KAYAC’s installs, skyrocketing Park Master to #1 in the App Store
Mar 23, 2022Implementing MAX drives a 12% ARPDAU increase, lifts LTV, and saves valuable time for TapNation
Mar 23, 2022PeopleFun Talks LiveOps Events at PGC Digital #8
Nov 2, 2021What are LiveOps and Why are They Important?
Jun 24, 2021Breaking Down the Success of Wordscapes: How to Strengthen Longevity in Your Casual Game
Mar 4, 2021Tony Goodman, the CEO Behind Wordscapes and How They Make Successful Games Across Genres
Feb 5, 2021What are Monthly Active Users or MAU?
Jan 16, 2021AppLovin’s Global Awards Roundup 2020
Dec 23, 2020CEO of Clipwire: ‘This is the One Thing You Need to Make a Massive Hit Game Like Bingo Story’
Nov 18, 2020The Evolution of Hyper-Casual Games
Jul 7, 2020AppLovin Welcomes Redemption Games!
May 5, 2020The Ten Mobile Games that Defined the Decade
Dec 21, 2019Does Sound Matter in Mobile Games?qa
Nov 8, 2019Investing in the mobile gaming ecosystem
Sep 6, 2019Ask the Developer: GSN Games on increasing revenue by offering ads and in-app purchases
Aug 29, 2019Hyper-Casual: Mobile Gaming’s Newest Genre
Aug 4, 2018